Meysam Keshavarz geumat Location: Tehran, Iran Language(s):
English, Persian Member Since: October 2006 Last Updated: 15 November 2009 Portfolio Views: 13561 Chosen as Favorite: 12
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I modeled with 3dsMAX and used Mudbox for details.
I modeled the columns, long time ago,
I used Mudbox and "normal bump map" for the first time!
This way is very helpful for making organic details.
For lighting I used an HDR map and three Vray lights.
Rendered with Vray and used photoshop only for adjust brightness and contrast.