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Meysam Keshavarz
geumat



Location:
Tehran, Iran

Language(s):
English, Persian

Member Since:
October 2006

Last Updated:
15 November 2009

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Half Length
3ds max, Photoshop, VRay
October 2008


   
Hi.

This my last work.

I modeled with 3dsMAX and used Mudbox for details.
I modeled the columns, long time ago,
I used Mudbox and "normal bump map" for the first time!
This way is very helpful for making organic details.
For lighting I used an HDR map and three Vray lights.
Rendered with Vray and used photoshop only for adjust brightness and contrast.


Let me know what you think,
thanks!
This Image has 6 comments on CGTalk >

 
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